BIM

In a recent story published Globe Newspaper Company, the issue of BIM (Building Image Modeling) has been brought to the mainstream eye.  As a 3d-modeler in the architecture business myself I find it nice to see someone realizing the value 3d models can have.

“This is a paradigm shift in the industry,” said David S. Dutton, Suffolk’s manager of estimating services.

BIM has been around for more than a decade, but only in recent years has it become the industry standard. The process was used in an estimated 60 percent of commercial and institutional construction projects in 2008, up from 30 percent in 2007 and 15 percent in 2006, said Jan Reinhardt of Adept Project Delivery, a Pittsburgh firm Suffolk hired to consult on its BIM efforts.

In almost all cases, officials said, the process saves time and money. It also eliminates the often testy meetings between subcontractors as they try to determine how to make changes to a building under construction. With BIM, conflicts are resolved in meetings that take place before a shovel goes in the ground.

Find the entire article at: BIM Article


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3d computer rendering

sampleRendering is the process of generating an image from a model, by means of computer programs. The model is a description of three dimensional objects in a strictly defined language or data structure. It would contain geometry, viewpoint, texture, lighting, and shading information. The image is a digital image or raster graphics image. The term may be by analogy with an “artist’s rendering” of a scene. ‘Rendering’ is also used to describe the process of calculating effects in a video editing file to produce final video output.

It is one of the major sub-topics of 3D computer graphics, and in practice always connected to the others. In the graphics pipeline, it is the last major step, giving the final appearance to the models and animation. With the increasing sophistication of computer graphics since the 1970s onward, it has become a more distinct subject.

Rendering has uses in architecture, video games, simulators, movie or TV special effects, and design visualization, each employing a different balance of features and techniques. As a product, a wide variety of renderers are available. Some are integrated into larger modeling and animation packages, some are stand-alone, some are free open-source projects. On the inside, a renderer is a carefully engineered program, based on a selective mixture of disciplines related to: light physics, visual perception, mathematics, and software development.

excerpt taken from wikipedia

http://en.wikipedia.org/wiki/Rendering_%28computer_graphics%29


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